It’s amazing to think that the last game that appears on porting a game the shelves at your local store maybe it took years to create. The market is so successful today, demand and pressure on developers is more intense than ever. However, it is not only the developer who plays an important role in the process. With the way technology goes today, a popular game can carry a team of more than forty years in some cases. There will be different teams that work in certain areas. The design of the game is initially working by a team of those who think ideas for the game. Next, there is the programming phase of the game where the development team codes the game and led to life. Finally, but in no way, less comes the role of videogame tests before the game reaches the stores.
In essence, the stages of video game development can actually be divided into four sections. There are concept phases, preproduction, production and postproduction of development. Each stage will have its own dedicated team of people who work on it. The concept is where any video game begins. This is formed by the design team and it is where the idea of the game comes to fructify. A concept plan is needed and then gives decisions makers for the game. They provide the money to develop the game.
After the concept phase is completed, a more complex document occurs and is drafted by the chief designer in most cases. Along with others they have to decide if the development of the game is possible with the budget allowed. If it is not then, certain alterations should be done. They agree to develop the game, then programmers get involved and start coding the game behind the scenes. They have to follow the ideas that are distributed by the designers and make sure it works as they expect.
Perhaps the most important part of any development of a videogame is the production phase. This is where all the teams come together to get the game in their completed stage. This is where the true experience is entered and most of the money is spent on the game. Programmers work in their sections while artists work on graphics and characters, for example. Everything must be joined, otherwise, the game will not be a success.
Finally, there is the postproduction phase where the game tests are carried out. This is the last line of defense before the game is going to live and stores. The testers will play the game and find the errors that exist in the code. If you are, developers must solve the problems and return to the testers. This continues until the game is ready to be released. Likewise, the marketing of the game is very important to obtain sales.